Duck in Pengsuit
This is a small game for 7DRL 2024 by igorsgames and alexsilent. Font is Silkscreen by Jason Kottke, engine is Godot.
Controlled by mouse (only left button). Hold or click on a tile to move. You can select a far tile to move to instead of clicking on a neighbor one every time.
Hotfix 1 version strongly recommended, changes are:
- bots (robots from the first screenshot) are now not invisible in the game (due to difference in path case sensitivity between Godot editor and Godot export)
- the game now starts in much lower resolution (can still maximize the window to your liking)
- added Web, Linux and macOS versions
Some elaborations:
Attacks and many other stats are explained in the bottom row tooltips. Duck has two weapons: quill (target distance 1) and gun (target distance 2-5).
Gas can heal, black gaps are for going between floors.
Bots and stones can't be tickled by the quill. The gun has a cooldown (reload) of 2 turns.
Slimes explode and deal damage when killed.
To perform an attack, one has to click on the tile under a monster, not on the top monster part.
Duck can level up, stats are increased by + buttons on the right. Their meaning is explained in the tooltip. Duck is fully healed on every level up.
LV is level, D is distance, HP is hit points, CD is cooldown, VD is vision distance.
I consider the game incomplete (at the current state) since it has a lot of bugs, almost non-existent balancing and fully absent audio. But you can beat it!
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Authors | Igor, alexsilent |
Genre | Role Playing |
Made with | Godot |
Tags | Pixel Art, Roguelike, Roguelite, Tactical RPG, Turn-Based Combat |
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Video of the game here:
Fuxa Plays Failed-7DRL 2024 - Duck in Pengsuit
Thanks for submitting! I almost had him!
https://www.twitch.tv/videos/2093014758?t=03h57m51s
embed is acting up below, link is above.
Nice take on pocket roguelike!