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A small blog post about development retrospective (postmortem).
http://gameraccoon.com/2020/03/borderline-postmortem/
Check it out to see how the ghost reflection was implemented, what details you can notice looking at the gun, and what was cut from the game.

(+1)

Watch Joshua's Indie Game Showcase 2020-02-23 (Asymmetrical Jam) from MrJoshuaMcLean on www.twitch.tv

Show post...

lol

Thanks you very much for recording, sorry that all is lagging, need to optimize... :/ We managed to get it to 30 fps for my PC (weakest in the team) by the end of the jam, but still not enough.